Hi, I'm Avishai Karawan
I specialize in creating custom tools and workflows that make designing and implementing audio easy, intuitive, and efficient.
I worked on Dwarven Realms as a Sound Designer, where I created, implemented and mixed RPG styled SFX.
Before that, I've been a Technical Sound Designer working on HUNTERS: Uprising, where I designed tools and used them to implement audio on a multiplayer hardcore extraction shooter in development. You can see some of the tools I worked on here.
I'm also a sound designer at Artlist, where I develop tools for generating, migrating, and organizing assets on a large commercial scale.
You can check out some of the SFX I designed and recorded for the catalog here.
I am always looking for new ideas and ways to improve at what I love doing. As a lecturer at Just Music College, I had the amazing opportunity to develop as a teacher and an artist through sharing knowledge and teaching others.
Thank you for your interest in my work!
Main Skills:
Unreal Engine 5. Wwise & FMOD Implementation,
Blueprints, Lua
Reaper, Protools
Sound Design, Field & Studio recording
Additional Skills:
Ableton, Guitar
Technical Sound Design Breakdowns
Taking a deeper look into my technical audio tools, implementation and thought process